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diff --git a/README.md b/README.md deleted file mode 100644 index 89cdaea..0000000 --- a/README.md +++ /dev/null @@ -1,40 +0,0 @@ -# Matrix Digital Rain - - - -> Do not try and bend the spoon, that's impossble. Instead, only try to realize the truth. There is no spoon. - - -- _Spoon Boy_ - -## Overview - -Pure C implementation of the famous [digital rain](https://en.wikipedia.org/wiki/Matrix_digital_rain) effect from _The Matrix_ series for Linux inspired by [fakesteak](https://github.com/domsson/fakesteak). While trying to keep the simplicity and lightweightness of fakesteak as much as possible, I have added the following characteristics. - - - Simulation pattern is closer to the one seen in the background while Neo and Cypher were talking in the first Matrix movie. - - Ghosting effect of monochrome displays. - - Truecolor support and simple colour customisation options to match the theme of the setup for ricing. - - Unicode support. - -## Requirements and Dependencies - - - Terminal emulator with support for 24-bit RGB colours and unicode characters. - -## Customisation - - - Character set: set `UNICODE_MIN` and `UNICODE_MAX` for the [unicode block](https://en.wikipedia.org/wiki/List_of_Unicode_characters) you like to use (e.g. 0x30A1 and 0x30F6 for Katakana): - - - - - Colours: set the RGB values of `COLOR_BG_*`, `COLOR_HD_*` and `COLOR_TL_*` for background, head and the tail characters respectively. - - Rain attributes: set `RAIN_RATE` and `RAIN_DENSITY` to change the speed and the density of the rain. - -## Building and Running - -All the code is in a single file (src/main.c) and has no external dependencies. You can compile it any way you like. If you have autotools installed you can build and run using the following commands. -``` -autoreconf -i -cd build/ -../configure -make -./amx -``` |
