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authorSadeep Madurange <sadeep@asciimx.com>2025-12-24 16:29:32 +0800
committerSadeep Madurange <sadeep@asciimx.com>2025-12-24 16:29:32 +0800
commit1b991a54cc834e8ef9ccc8bb15dce7ff70cdf8a3 (patch)
treea9efb89b4f08341ca6ce22fcff4ede20ef72931a /_log/_site
parent08e594268ed20c5c2355a249ac691c007e38aed9 (diff)
downloadwww-1b991a54cc834e8ef9ccc8bb15dce7ff70cdf8a3.tar.gz
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diff --git a/_log/_site/arduino-due.html b/_log/_site/arduino-due.html
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+<p>This article is a step-by-step guide for programming bare-metal ATSAM3X8E chips
+found on Arduino Due boards. It also includes notes on the chip’s memory layout
+relevant for writing linker scripts. The steps described in this article were
+tested on an OpenBSD workstation.</p>
+
+<h2 id="toolchain">Toolchain</h2>
+
+<p>To interact directly with a bare-metal ATSAM3X8E chips, we must bypass the
+embedded bootloader. To do that, we need a hardware programmer capable of
+communicating with the chip over the Serial Wire Debug (SWD) protocol. Since
+the workstation we upload the program from presumably doesn’t speak SWD, the
+hardware programmer acts as a SWD-USB adapter. The <a href="https://www.st.com/en/development-tools/st-link-v2.html" class="external" target="_blank" rel="noopener noreferrer">ST-LINK/V2</a> programmer fits this
+bill.</p>
+
+<p>The <a href="https://openocd.org/" class="external" target="_blank" rel="noopener noreferrer">OpenOCD</a> on-chip debugger software supports
+ATSAM3X8E chips. OpenOCD, on startup, runs a telnet server that we can connect to
+to issue commands to the ATSAM3X8E chip. OpenOCD translates plain-text commands
+into the binary sequences the chip understands, and sends them over the wire.</p>
+
+<p>Finally, we need the <a href="https://developer.arm.com/Tools%20and%20Software/GNU%20Toolchain" class="external" target="_blank" rel="noopener noreferrer">ARM GNU Compiler
+Toolchain</a> to compile C programs for the chip. The ARM GNU compiler
+toolchain and OpenOCD, as a consequence of being free software, are available
+on every conceivable platform, including OpenBSD.</p>
+
+<h2 id="electrical-connections">Electrical connections</h2>
+
+<p>The following photos illustrate the electrical connections between the Arduino
+Due, PC, and the ST-LINK/V2 programmer required to transfer a compiled program
+from a PC to the MCU.</p>
+
+<table style="border: none; width: 100%;">
+ <tr style="border: none;">
+ <td style="border: none; width: 50%; vertical-align: top; background-color: transparent;">
+ <img src="schematic.png" alt="Pinout" style="width: 100%" />
+ <p style="text-align: center;">Wiring</p>
+ </td>
+ <td style="border: none; width: 50%; vertical-align: top; background-color: transparent;">
+ <img src="connections.jpeg" alt="Circuit" style="width: 100%" />
+ <p style="text-align: center;">Arduino Due</p>
+ </td>
+ </tr>
+</table>
+
+<p>Arduino Due exposes the ATSAM3X8E’s SWD interface via its DEBUG port. The
+ST-LINK/v2 programmer connects to that to communicate with the chip.</p>
+
+<h2 id="uploading-the-program">Uploading the program</h2>
+
+<p>The source.tar.gz tarball at the end of this page contains a sample C program
+(the classic LED blink program) with OpenOCD configuration and linker scripts.
+First, use the following command to build it:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>$ arm-none-eabi-gcc -mcpu=cortex-m3 -mthumb -T script.ld \
+ -nostartfiles \
+ -nostdlib \
+ -o a.elf main.c
+</code></pre></div></div>
+
+<p>Then, open a telnet session with OpenOCD and issue the following sequence of
+commands to configure the chip and upload the compiled program to it:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>$ openocd -f openocd-due.cfg
+$ telnet localhost 4444
+ &gt; halt
+ &gt; at91sam3 gpnvm show
+ &gt; at91sam3 gpnvm set 1
+ &gt; at91sam3 gpnvm show
+$ openocd -f openocd-due.cfg -c "program a.elf verify reset exit"
+</code></pre></div></div>
+
+<p>The first of the above commands starts OpenOCD. In the telnet session, the
+first command halts the chip in preparation for receiving commands. Next, we
+inspect the current GPNVM bit setting (more on this later). If the bit is unset
+(the gpnvm show command returns 0), we set it to 1 and verify the update.</p>
+
+<p>The final command, issued from outside the telnet session, uploads the program
+to the chip. Those are the bare minimum set of commands required to program the
+chip. The AT91SAM3 flash driver section of the OpenOCD manual lists all
+available commands for the ATSAM3X8E chip.</p>
+
+<h2 id="gpnvm-bits">GPNVM bits</h2>
+
+<p>By design, ARM chips boot into address 0x00000. ATSAM3X8E’s memory consists of
+a ROM and a dual-banked flash (flash0 and flash1), residing in different
+locations of the chip’s address space. The GPNVM bits control which of them
+maps to 0x00000. When GPNVM1 is cleared (the default), the chip boots from the ROM,
+which contains Atmel’s SAM-BA bootloader.</p>
+
+<p>Conversely, when the GPNVM1 bit is 1 (and the GPNVM2 bit is 0), flash0 at
+address 0x80000 maps to 0x00000. When both GPNVM bits are 0, flash1 maps to
+0x00000. Since we place our program in flash0 in the linker script, we set the
+GPNVM1 bit and leave the GPNVM2 bit unchanged to ensure the chip
+executes our program instead of the embedded bootloader at startup.</p>
+
+<h2 id="linker-script">Linker script</h2>
+
+<p>At a minimum, the linker script must place the vector table at the first
+address of the flash. This is mandatory for ARM chips unless we relocate the
+vector table using the VTOR register.</p>
+
+<p>The first entry of the vector table must be the stack pointer. The stack
+pointer must be initialized to the highest memory location available to
+accommodate the ATSAM3X8E’s descending stack.</p>
+
+<p>The second entry of the vector table must be the reset vector. In the reset
+vector, we can perform tasks such as zeroing out memory and initializing
+registers before passing control to the main program.</p>
+
+<p>Files: <a href="source.tar.gz">source.tar.gz</a></p>
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diff --git a/_log/_site/arduino-uno.html b/_log/_site/arduino-uno.html
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+<p>This is a quick reference for wiring up ATmega328P ICs to run at 5V and 3.3V.
+While the 5V configuration is common, the 3.3V configuration can be useful in
+low-power applications and when interfacing with parts that themselves run at
+3.3V. In this guide, the 5V setup is configured with a 16MHz crystal
+oscillator, while the 3.3V configuration makes use of an 8MHz crystal
+oscillator.</p>
+
+<p>The steps that follow refer to the following pinout.</p>
+
+<table style="border: none; width: 100%;">
+ <tr style="border: none;">
+ <td style="border: none; width: 50%; vertical-align: top;">
+ <img src="pinout.png" alt="Pinout" style="width: 100%" />
+ <p style="text-align: center;">Pinout</p>
+ </td>
+ <td style="border: none; width: 50%; vertical-align: top;">
+ <img src="breadboard.jpeg" alt="Circuit" style="width: 100%" />
+ <p style="text-align: center;">Breadboard</p>
+ </td>
+ </tr>
+</table>
+
+<h2 id="5v-16mhz-configuration">5V-16MHz configuration</h2>
+
+<p>Powering ATmega328P microcontrollers with 5V is the most common setup. This is
+also how Arduino Uno boards are wired.</p>
+
+<p>In this configuration, the microcontroller’s pin 1 is connected to 5V via a
+10kΩ resistor. Pins 9 and 10 are connected to a 16MHz crystal oscillator via
+two 22pF capacitors connected to ground. The microcontroller is powered by
+connecting pins 7, 20, and 21 to a 5V DC power supply. Lastly, pins 8 and 22
+are connected to ground. In addition to the these connections, which are
+required, it’s a good idea to add 0.1μF decoupling capacitors between pins 7,
+20, and 21 and ground.</p>
+
+<p><a href="Makefile">Here’s</a> a sample Makefile for compiling C programs for ATmega328P
+microcontrollers using avr-gcc/avrdude toolchain.</p>
+
+<h2 id="33v-8mhz-configuration">3.3V-8MHz configuration</h2>
+
+<p>Electrical connections for running an ATmega328P at 3.3V are identical to that
+of the 5V circuit. The only differences are that all the 5V connections are
+replaced with a 3.3V power source and a 8MHz crystal oscillator takes the place
+of the 16MHz crystal.</p>
+
+<p>However, standard ATmega328P chips are preconfigured to run at 5V. To run one
+at 3.3V, we must first modify its fuses that control characteristics like the
+BOD level. If a bootloader that expects a 16MHz clock (e.g., Arduino
+bootloader) is pre-installed on the ATmega328P, it must be swapped with one
+that accepts an 8MHz clock. To accomplish that, we need an in-system programmer
+(ISP).</p>
+
+<p>Fortunately, we can turn an ordinary Arduino Uno board into an ISP by uploading
+the ‘ArduinoISP’ sketch found in the Arduino IDE. The ISP communicates with the
+microcontroller using a Serial Peripheral Interface (SPI). So, connect the SPI
+port of the ATmega328P to that of the Arduino Uno, and the Uno’s SS pin
+to the ATmega328P’s RESET pin.</p>
+
+<p>Power up the the ATmega328P by connecting its V<sub>CC</sub> to a 5V supply (we
+can use Arduino Uno’s 5V pin). From the Arduino IDE, select ‘ATmega328P (3.3V,
+8MHz)’ for processor from the tools menu. Also from the tools menu, select
+‘Arduino as ISP’ as programmer. Finally, upload the new bootloader by selecting
+‘Burn Bootloader’ from the tools menu.</p>
+
+<p>The ATmega328P is now ready to run at 8MHz with a 3.3V power supply. You can
+upload programs to the ATmega328P as you normally would using avrdude.
+<a href="3v3.Makefile">Here’s</a> a sample Makefile with adjusted parameters (e.g., baud
+rate) for an 8MHz clock.</p>
+
+<h2 id="remarks">Remarks</h2>
+
+<p>In both configurations, if you intend to use the ATmega328P’s analog-to-digital
+converter with the internal 1.1V or AV<sub>cc</sub> voltage as reference, do
+not connect AREF (pin 21) to V<sub>cc</sub>. Refer to section 23.5.2 in the
+datasheet for more information.</p>
+
diff --git a/_log/_site/arduino-uno/3v3.Makefile b/_log/_site/arduino-uno/3v3.Makefile
new file mode 100644
index 0000000..4ca89d4
--- /dev/null
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+CC = avr-gcc
+MCU = atmega328p
+PORT = /dev/cuaU0
+TARGET = app
+
+SRC = main.c
+OBJ = $(SRC:.c=.o)
+
+CFLAGS = -std=gnu99
+CFLAGS += -Os
+CFLAGS += -Wall
+CFLAGS += -mmcu=$(MCU)
+CFLAGS += -DBAUD=57600
+CFLAGS += -DF_CPU=8000000UL
+CFLAGS += -ffunction-sections -fdata-sections
+
+LDFLAGS = -mmcu=$(MCU)
+LDFLAGS += -Wl,--gc-sections
+
+HEX_FLAGS = -O ihex
+HEX_FLAGS += -j .text -j .data
+
+AVRDUDE_FLAGS = -p $(MCU)
+AVRDUDE_FLAGS += -c arduino
+AVRDUDE_FLAGS += -b 57600
+AVRDUDE_FLAGS += -P $(PORT)
+AVRDUDE_FLAGS += -D -U
+
+%.o: %.c
+ $(CC) $(CFLAGS) -c -o $@ $<
+
+elf: $(OBJ)
+ $(CC) $(LDFLAGS) $(OBJ) -o $(TARGET).elf
+
+hex: elf
+ avr-objcopy $(HEX_FLAGS) $(TARGET).elf $(TARGET).hex
+
+upload: hex
+ avrdude $(AVRDUDE_FLAGS) flash:w:$(TARGET).hex:i
+
+.PHONY: clean
+
+clean:
+ rm -f *.o *.elf *.hex
+
+
diff --git a/_log/_site/arduino-uno/Makefile b/_log/_site/arduino-uno/Makefile
new file mode 100644
index 0000000..9db7b09
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+CC = avr-gcc
+MCU = atmega328p
+PORT = /dev/cuaU0
+TARGET = app
+
+SRC = main.c
+OBJ = $(SRC:.c=.o)
+
+CFLAGS = -std=gnu99
+CFLAGS += -Os
+CFLAGS += -Wall
+CFLAGS += -mmcu=$(MCU)
+CFLAGS += -DBAUD=115200
+CFLAGS += -DF_CPU=16000000UL
+CFLAGS += -ffunction-sections -fdata-sections
+
+LDFLAGS = -mmcu=$(MCU)
+LDFLAGS += -Wl,--gc-sections
+
+HEX_FLAGS = -O ihex
+HEX_FLAGS += -j .text -j .data
+
+AVRDUDE_FLAGS = -p $(MCU)
+AVRDUDE_FLAGS += -c arduino
+AVRDUDE_FLAGS += -P $(PORT)
+AVRDUDE_FLAGS += -D -U
+
+%.o: %.c
+ $(CC) $(CFLAGS) -c -o $@ $<
+
+elf: $(OBJ)
+ $(CC) $(LDFLAGS) $(OBJ) -o $(TARGET).elf
+
+hex: elf
+ avr-objcopy $(HEX_FLAGS) $(TARGET).elf $(TARGET).hex
+
+upload: hex
+ avrdude $(AVRDUDE_FLAGS) flash:w:$(TARGET).hex:i
+
+.PHONY: clean
+
+clean:
+ rm *.o *.elf *.hex
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diff --git a/_log/_site/bumblebee.html b/_log/_site/bumblebee.html
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+<p>Bumblebee is a tool I built for one of my employers to automate the generation
+of web scraping scripts.</p>
+
+<video style="max-width:100%; margin-bottom: 10px" controls="" poster="poster.png">
+ <source src="bee.mp4" type="video/mp4" />
+</video>
+
+<p>In 2024, we were tasked with collecting market data using various methods,
+including scraping data from authorized websites for traders’ use.</p>
+
+<p>Manual authoring of such scripts took time. The scripts were often brittle due
+to the complexity of the modern web, and they lacked optimizations such as
+bypassing the UI and retrieving the data files directly when possible, which
+would have significantly reduced our compute costs.</p>
+
+<p>To alleviate these challenges, I, with the help of a colleague, Andy Zhang,
+built Bumblebee: a web browser powered by C# Windows Forms, Microsoft Edge <a src="https://developer.microsoft.com/en-us/microsoft-edge/webview2" class="external" target="_blank" rel="noopener noreferrer">WebView2</a>, and
+the <a src="https://github.com/desjarlais/Scintilla.NET" class="external" toarget="_blank" rel="noopener noreferrer">Scintilla.NET</a> text editor.</p>
+
+<p>Bumblebee works by injecting a custom JavaScript program that intercepts
+client-side events and sends them to Bumblebee for analysis. In addition to
+front-end events, Bumblebee also captures internal browser events, which it
+then interprets to generate code in real time. Note that we developed Bumblebee
+before the advent of now-popular LLMs. Bumblebee supports dynamic websites,
+pop-ups, developer tools, live manual override, event debouncing, and filtering
+hidden elements and scripts.</p>
+
+<p>Before settling on a desktop application, we contemplated designing Bumblebee
+as a browser extension. We chose the desktop app because extensions don’t offer
+the deep, event-based control we needed. Besides, the company’s security
+policy, which prohibited browser extensions, would have complicated the
+deployment of an extension-based solution. My first prototype used a C# binding
+of the Chromium project. WebView’s more intuitive API and its seamless
+integration with Windows Forms led us to choose it over the Chromium wrapper.</p>
+
+<p>What began as a personal side project to improve my own workflow enabled us to
+collectively improve the quality of our web scripts at a much larger scale.
+Bumblebee predictably reduced the time we spent on authoring scripts from hours
+to a few minutes.</p>
+
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diff --git a/_log/_site/e-reader.html b/_log/_site/e-reader.html
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+<p>This project features an experimental e-reader powered by an ESP-WROOM-32
+development board and a 7.5-inch <a href="https://www.waveshare.com/" class="external" target="_blank" rel="noopener noreferrer">Waveshare</a>
+e-paper display built with the intention of learning about e-paper displays.</p>
+
+<video style="max-width:100%;" controls="" poster="poster.png">
+ <source src="ereader.mp4" type="video/mp4" />
+</video>
+
+<h2 id="introduction">Introduction</h2>
+
+<p>The prototype e-reader comprises an ESP32 microcontroller, an e-paper display
+HAT, and three buttons: yellow, blue, and white for turning the page backwards,
+forwards, and putting the device to sleep, respectively. The prototype does not
+store books on the microcontroller. It streams books from a server over HTTP.
+The e-reader employs RTC memory to record the reading progress between
+sessions.</p>
+
+<p>The most formidable challenge when trying to build an e-reader with an ESP32 is
+its limited memory and storage. My ESP-WROOM-32 has a total of 512KB of SRAM
+and 4MB of flash memory, which the freeRTOS, ESP-IDF, and the e-reader
+application must share. To put things into perspective, a Kindle Paperwhite has
+at least 256MB of memory and 8GB of storage. That is 500x more memory than what
+I’d have to work with.</p>
+
+<p>Despite its size, as microcontrollers go, ESP32 is a powerful system-on-a-chip
+with a 160MHz dual-core processor and integrated WiFi. So, I thought it’d be
+amusing to embrace the constraints and build my e-reader using a $5 MCU and the
+power of C programming.</p>
+
+<h2 id="the-file-format">The file format</h2>
+
+<p>The file format dictates the complexity of the embedded software. So, I’ll
+begin there. The e-reader works by downloading and rendering a rasterized
+monochrome image of a page (a .ebm file).</p>
+
+<p>The EBM file contains a series of bitmaps, one for each page of the book. The
+dimensions of each bitmap are equal to the size of the display. Each byte of
+the bitmap encodes information for rendering eight pixels. For my display,
+which has a resolution of 480x800, the bitmaps are laid out along 48KB
+boundaries. This simple file format lends well to HTTP streaming, which is its
+main advantage, as we will soon see.</p>
+
+<p>The pdftoebm.py script enclosed in the tarball at the end of the page converts
+PDF documents to EBM files.</p>
+
+<h2 id="how-does-it-work">How does it work?</h2>
+
+<p>As the e-reader has no storage, it can’t store books locally. Instead, it
+downloads pages of the EBM file over HTTP from the location pointed to by the
+<code class="language-plaintext highlighter-rouge">EBM_ARCH_URL</code> setting in the Kconfig.projbuild file on demand. To read a
+different book, we have to replace the old file with the new one or change the
+<code class="language-plaintext highlighter-rouge">EBM_ARCH_URL</code> value. The latter requires us to recompile the embedded
+software.</p>
+
+<p>Upon powering up, the e-reader checks the reading progress stored in the RTC
+memory. It then downloads three pages (current, previous, and next) to a
+circular buffer in DMA-capable memory. When the user turns a page by pressing a
+button, one of the microprocessor’s two cores transfers it from the buffer to
+the display over a Serial Peripheral Interface (SPI). The other downloads a new
+page in the background. I used the ESP-IDF task API to schedule the two tasks
+on different cores of the multicore processor to make the reader more
+responsive.</p>
+
+<p>I designed the EBM format with HTTP streaming in mind. Since the pages are laid
+out in the EBM file along predictable boundaries, the e-reader can request
+pages by specifying the offset and the chunk size in the HTTP Range header. Any
+web server will process this request without custom logic.</p>
+
+<h2 id="epilogue">Epilogue</h2>
+
+<p>My fascination with e-paper began back in 2017, when I was tasked with
+installing a few displays in a car park. Having no idea how they worked, I
+remember watching the languid screens refresh like a Muggle witnessing magic.
+This project was born out of that enduring curiosity and love of e-paper
+technology.</p>
+
+<p>Why did I go to the trouble of building a rudimentary e-reader when I could
+easily buy a more capable commercial e-reader? First of all, it’s to prove to
+myself that I can. More importantly, there’s a quiet satisfaction to reading on
+hardware you built yourself. You are no longer the powerless observer watching
+the magic happen from the sidelines. You become the wizard who makes the
+invisible particles swirl into form by whispering C to them. There’s only one
+way to experience that.</p>
+
+<p>Files: <a href="source.tar.gz">source.tar.gz</a></p>
diff --git a/_log/_site/e-reader/circuit.svg b/_log/_site/e-reader/circuit.svg
new file mode 100644
index 0000000..fd7508b
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+ <text x="296" y="110" style="font-family:Arial;font-size:10px;text-anchor:end" dominant-baseline="middle" transform="rotate(0, 296, 110)">IO2</text>
+ <text x="304" y="108" style="font-family:Arial;font-size:8px;text-anchor:start" dominant-baseline="baseline" transform="rotate(0, 304, 108)"></text>
+ <line x1="300" y1="120" x2="310" y2="120" style="stroke:rgb(0, 0, 0);stroke-linecap:square;stroke-width:2" />
+ <text x="296" y="120" style="font-family:Arial;font-size:10px;text-anchor:end" dominant-baseline="middle" transform="rotate(0, 296, 120)">GND</text>
+ <text x="304" y="118" style="font-family:Arial;font-size:8px;text-anchor:start" dominant-baseline="baseline" transform="rotate(0, 304, 118)"></text>
+ <line x1="300" y1="130" x2="310" y2="130" style="stroke:rgb(0, 0, 0);stroke-linecap:square;stroke-width:2" />
+ <text x="296" y="130" style="font-family:Arial;font-size:10px;text-anchor:end" dominant-baseline="middle" transform="rotate(0, 296, 130)">3V3</text>
+ <text x="304" y="128" style="font-family:Arial;font-size:8px;text-anchor:start" dominant-baseline="baseline" transform="rotate(0, 304, 128)"></text>
+ <line x1="190" y1="140" x2="200" y2="140" style="stroke:rgb(0, 0, 0);stroke-linecap:square;stroke-width:2" />
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+ <text x="196" y="138" style="font-family:Arial;font-size:8px;text-anchor:end" dominant-baseline="baseline" transform="rotate(0, 196, 138)"></text>
+ <line x1="190" y1="250" x2="200" y2="250" style="stroke:rgb(0, 0, 0);stroke-linecap:square;stroke-width:2" />
+ <text x="204" y="250" style="font-family:Arial;font-size:10px;text-anchor:start" dominant-baseline="middle" transform="rotate(0, 204, 250)">IO15</text>
+ <text x="196" y="248" style="font-family:Arial;font-size:8px;text-anchor:end" dominant-baseline="baseline" transform="rotate(0, 196, 248)"></text>
+ <ellipse cx="360" cy="130" rx="2" ry="2" style="fill-opacity:1;fill:rgb(0, 0, 0);stroke:rgb(0, 0, 0);stroke-width:2" />
+ <ellipse cx="70" cy="100" rx="2" ry="2" style="fill-opacity:1;fill:rgb(0, 0, 0);stroke:rgb(0, 0, 0);stroke-width:2" />
+</svg> \ No newline at end of file
diff --git a/_log/_site/e-reader/ereader.mp4 b/_log/_site/e-reader/ereader.mp4
new file mode 100644
index 0000000..89e05eb
--- /dev/null
+++ b/_log/_site/e-reader/ereader.mp4
Binary files differ
diff --git a/_log/_site/e-reader/poster.png b/_log/_site/e-reader/poster.png
new file mode 100644
index 0000000..1e222d2
--- /dev/null
+++ b/_log/_site/e-reader/poster.png
Binary files differ
diff --git a/_log/_site/e-reader/source.tar.gz b/_log/_site/e-reader/source.tar.gz
new file mode 100644
index 0000000..3e343a7
--- /dev/null
+++ b/_log/_site/e-reader/source.tar.gz
Binary files differ
diff --git a/_log/_site/e-reader/thumb_sm.png b/_log/_site/e-reader/thumb_sm.png
new file mode 100644
index 0000000..7c971e8
--- /dev/null
+++ b/_log/_site/e-reader/thumb_sm.png
Binary files differ
diff --git a/_log/_site/etlas.html b/_log/_site/etlas.html
new file mode 100644
index 0000000..06e3ce7
--- /dev/null
+++ b/_log/_site/etlas.html
@@ -0,0 +1,103 @@
+<p>Etlas is a news, stock market, and weather tracker powered by an ESP32 NodeMCU
+D1, featuring a 7.5-inch <a href="https://www.waveshare.com/" class="external" target="_blank" rel="noopener noreferrer">Waveshare</a> e-paper display and a
+DHT22 sensor module.</p>
+
+<table style="border: none;">
+ <tr style="border: none;">
+ <td style="border: none;"><img src="dash.jpg" alt="front" style="width: 100%" /></td>
+ <td style="border: none;"><img src="pcb.jpg" alt="back" style="width: 100%" /></td>
+ </tr>
+</table>
+
+<p>The top-left panel shows two weeks of end-of-day prices—the maximum the ESP32’s
+SRAM can hold—from the Polygon.io API. The price feed is relayed through a
+FastCGI-wrapped Flask app hosted on a VPS. This lets me configure stock symbols
+in its application settings. The app cycles through them as requests come in
+from the ESP32. Running the Flask app as a FastCGI process while exposing it
+via httpd with htpasswd authentication keeps the server code simple and secure.</p>
+
+<p>The following diagram outlines the Etlas’s overall system architecture.</p>
+
+<p><img src="etlas_arch.png" alt="architecture" /></p>
+
+<p>The more prominent panel on the right of the display shows local and world news
+from Channel NewsAsia. The MCU downloads and parses XML data from the RSS feed
+directly before rendering it to the display. The character glyphs used are
+stored as bitmaps in the sprites directory. I skipped the proxy for news to
+avoid writing more server code, but in hindsight it limits the feeds Etlas can
+handle. I will fix this in a future version.</p>
+
+<p>The middle and bottom right panels display the temperature and relative
+humidity from the DHT22 sensor. The DHT22 uses pulse-width modulation to
+transmit data to the host. The 26µs, 50µs, and 70µs pulses are too fast for the
+ESP32 to measure reliably with standard APIs. Instead, the driver compares
+relative pulse widths to differentiate zeros from ones:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>static inline int dht_await_pin_state(int state, int timeout)
+{
+ int t;
+ static const uint16_t delta = 1;
+
+ for (t = 0; t &lt; timeout; t += delta) {
+ ets_delay_us(delta);
+ if (gpio_get_level(DHT_PIN) == state)
+ return t;
+ }
+ return 0;
+}
+
+static inline int dht_get_raw_data(unsigned char buf[DHT_DATA_LEN])
+{
+ int rc;
+ unsigned char i, pwl, pwh;
+
+ gpio_set_level(DHT_PIN, 0);
+ ets_delay_us(1100);
+ gpio_set_level(DHT_PIN, 1);
+
+ if (!dht_await_pin_state(0, 40)) {
+ rc = 1;
+ xQueueSend(dht_evt_queue, &amp;rc, (TickType_t) 0);
+ return 0;
+ }
+ if (!dht_await_pin_state(1, 80)) {
+ rc = 2;
+ xQueueSend(dht_evt_queue, &amp;rc, (TickType_t) 0);
+ return 0;
+ }
+ if (!dht_await_pin_state(0, 80)) {
+ rc = 3;
+ xQueueSend(dht_evt_queue, &amp;rc, (TickType_t) 0);
+ return 0;
+ }
+
+ for (i = 0; i &lt; DHT_DATA_LEN; i++) {
+ if (!(pwl = dht_await_pin_state(1, 50))) {
+ rc = 4;
+ xQueueSend(dht_evt_queue, &amp;rc, (TickType_t) 0);
+ return 0;
+ }
+ if (!(pwh = dht_await_pin_state(0, 70))) {
+ rc = 5;
+ xQueueSend(dht_evt_queue, &amp;rc, (TickType_t) 0);
+ return 0;
+ }
+ buf[i] = pwh &gt; pwl;
+ }
+ return 1;
+}
+</code></pre></div></div>
+
+<p>I ported <a href="https://github.com/Fonger/ESP8266-RTOS-DHT" class="external" target="_blank" rel="noopener noreferrer">this</a> implementation from ESP8266
+to ESP32—all credit for the algorithm belongs to them.</p>
+
+<p>Etlas is a networked embedded system. All acquisition, processing, and
+rendering of data are performed on the ESP32’s 160MHz microprocessor using less
+than 512KB of SRAM. The embedded software that makes this possible is written
+in C using ESP-IDF v5.2.1. The e-paper display driver is derived from Waveshare
+<a href="https://github.com/waveshareteam/e-Paper" class="external" target="_blank" rel="noopener noreferrer">examples</a> for Arduino and STM32
+platforms.</p>
+
+<p>Etlas has been running reliably for over a year since August 2024.</p>
+
+<p>Files: <a href="source.tar.gz">source.tar.gz</a></p>
diff --git a/_log/_site/etlas/circuit.svg b/_log/_site/etlas/circuit.svg
new file mode 100644
index 0000000..6255045
--- /dev/null
+++ b/_log/_site/etlas/circuit.svg
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+<?xml version="1.0" encoding="utf-8"?>
+<!-- Generator: Circuit Diagram, cdlibrary.dll 4.0.0.0 -->
+<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
+<svg version="1.1" width="700" height="300" xmlns="http://www.w3.org/2000/svg">
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+ <text x="70" y="30" style="font-family:Arial;font-size:11px;text-anchor:middle" dominant-baseline="middle" transform="rotate(0, 70, 30)">AM2302</text>
+ <rect x="20" y="40" width="100" height="40" style="fill-opacity:0;fill:rgb(0, 0, 0);stroke:rgb(0, 0, 0);stroke-width:2" />
+ <line x1="120" y1="50" x2="130" y2="50" style="stroke:rgb(0, 0, 0);stroke-linecap:square;stroke-width:2" />
+ <text x="116" y="50" style="font-family:Arial;font-size:11px;text-anchor:end" dominant-baseline="middle" transform="rotate(0, 116, 50)">DATA</text>
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+ <text x="116" y="60" style="font-family:Arial;font-size:11px;text-anchor:end" dominant-baseline="middle" transform="rotate(0, 116, 60)">GND</text>
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+ <text x="116" y="70" style="font-family:Arial;font-size:11px;text-anchor:end" dominant-baseline="middle" transform="rotate(0, 116, 70)">VCC</text>
+ <text x="610" y="120" style="font-family:Arial;font-size:11px;text-anchor:middle" dominant-baseline="middle" transform="rotate(0, 610, 120)">E-Paper display HAT</text>
+ <rect x="560" y="130" width="100" height="100" style="fill-opacity:0;fill:rgb(0, 0, 0);stroke:rgb(0, 0, 0);stroke-width:2" />
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+ <text x="564" y="140" style="font-family:Arial;font-size:11px;text-anchor:start" dominant-baseline="middle" transform="rotate(0, 564, 140)">CS</text>
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+ <text x="564" y="150" style="font-family:Arial;font-size:11px;text-anchor:start" dominant-baseline="middle" transform="rotate(0, 564, 150)">DC</text>
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+ <text x="564" y="160" style="font-family:Arial;font-size:11px;text-anchor:start" dominant-baseline="middle" transform="rotate(0, 564, 160)">DIN</text>
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+ <text x="564" y="180" style="font-family:Arial;font-size:11px;text-anchor:start" dominant-baseline="middle" transform="rotate(0, 564, 180)">BUSY</text>
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+ <text x="564" y="190" style="font-family:Arial;font-size:11px;text-anchor:start" dominant-baseline="middle" transform="rotate(0, 564, 190)">RST</text>
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diff --git a/_log/_site/etlas/source.tar.gz b/_log/_site/etlas/source.tar.gz
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+<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.4.1">Jekyll</generator><link href="/feed.xml" rel="self" type="application/atom+xml" /><link href="/" rel="alternate" type="text/html" /><updated>2025-12-24T08:01:11+08:00</updated><id>/feed.xml</id></feed> \ No newline at end of file
diff --git a/_log/_site/fpm-door-lock.html b/_log/_site/fpm-door-lock.html
new file mode 100644
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+<p>This project features a fingerprint door lock powered by an ATmega328P
+microcontroller.</p>
+
+<video style="max-width:100%;" controls="" poster="pcb.jpg">
+ <source src="video.mp4" type="video/mp4" />
+</video>
+
+<h2 id="overview">Overview</h2>
+
+<p>The lock comprises three subsystems: the ATmega328P microcontroller, an R503
+fingerprint sensor, and an FS5106B high-torque servo. The sensor mounted on the
+front surface of the door enables users to unlock it from the outside. The
+servo is attached to the interior door knob. The MCU must be installed at the
+back of the door to prevent unauthorized users from tampering with it.</p>
+
+<p>When no one is interacting with the lock, the MCU is in deep sleep. The sensor
+and the servo each draw 13.8mA and 4.6mA of quiescent currents. To prevent this
+idle current draw, the MCU employs MOSFETs to cut off power to them before
+entering deep sleep. Doing so is crucial for conserving the battery.</p>
+
+<p>Without power, the sensor remains in a low-power state, drawing approximately
+2.9μA through a separate power rail. When a finger comes into contact with the
+sensor, the sensor triggers a pin change interrupt, waking up the MCU. The MCU
+activates a MOSFET, which in turn activates the sensor. Over UART, the MCU
+unlocks the sensor and issues commands to scan and match the fingerprint.</p>
+
+<p>If the fingerprint matches an enrolled fingerprint, the MCU activates the blue
+LED on the sensor, turns on the MOSFET connected to the servo, and sends a PWM
+signal to the servo to unlock the door. Otherwise, the MCU activates the red
+LED on the sensor. Finally, the MCU deactivates the MOSFETS and goes back to
+sleep.</p>
+
+<h2 id="embedded-software">Embedded software</h2>
+
+<p>The embedded software, written in C, includes a driver for the sensor, servo
+control routines, and a battery monitoring system.</p>
+
+<p>In addition to controlling the sensor and the servo, the program strives to
+maintain precise control over the microcontroller’s sleep modes, as well as
+when the peripherals are activated and for how long they remain active. I
+thoroughly enjoyed writing the embedded software. There’s something magical
+about being able to alter the physical world around you by uttering a few lines
+of C code.</p>
+
+<p>The source code of the project, which includes a driver for the R503
+fingerprint sensor module, is enclosed in the tarball linked at the end of the
+page.</p>
+
+<h2 id="the-pcb">The PCB</h2>
+
+<p>For this project, I designed a custom PCB and had it fabricated by JLCPCB. Like
+the software, the circuit is primarily concerned with optimizing power
+consumption and extending battery life.</p>
+
+<table style="border: none; width: 100%">
+ <tr style="border: none;">
+ <td style="border: none; width: 49.9%; background-color: transparent; text-align: center;">
+ <img src="breadboard.jpg" alt="PCB" style="width: 100%" />
+ </td>
+ <td style="border: none; background-color: transparent; text-align: center;">
+ <img src="pcb1.jpg" alt="Design" style="width: 100%" />
+ </td>
+ </tr>
+ <tr style="border: none;">
+ <td colspan="2" style="border: none; background-color: transparent; text-align: center;">
+ <img src="footprint.png" alt="PCB footprint" style="width: 100%" />
+ </td>
+ </tr>
+</table>
+
+<p>Consequently, the principal components of the circuit are the 2N7000 and
+NDP6020P field-effect transistors. They switch power electronically to the
+servo and the fingerprint sensor, the two most power-hungry parts of the
+circuit. The two MP1584EN buck converters play an axial role in efficiently
+regulating power to the MCU and the sensor.</p>
+
+<p>The ATmega328P typically operates at 5V with a 16MHz crystal oscillator. To
+further reduce power consumption, I modified the ATmega328P’s fuses to run at
+3.3V with an 8MHz crystal oscillator.</p>
+
+<p>The bottom right area of the PCB isolates the power supply of the servo from
+the rest of the circuit. This shields components such as the MCU from the
+servo’s high current draw, which can exceed 1A. The IN4007 diode in slot U2
+serves as a flyback diode, protecting the MOSFET from reverse currents
+generated by the servo.</p>
+
+<p>Lastly, the 56kΩ and 10kΩ resistors in slots R10 and R11 form a voltage divider
+circuit. Its output is fed to the ADC of the MCU, which measures the supply
+voltage by comparing it to the internal bandgap reference voltage.</p>
+
+<h2 id="epilogue">Epilogue</h2>
+
+<p>This project began nearly a year ago when I attempted to unlock our door
+wirelessly by writing to the UART ports of two MCUs connected to inexpensive
+433MHz RF transceivers. Although I failed, it led me down a rabbit hole of RF
+communications, MOSFETs, PCB design, and low-power circuits.</p>
+
+<p>During the project, I reinvented the wheel many times. I implemented a
+low-level network stack using only RF modules and an 8-bit microcontroller,
+designed my first PCB, and developed drivers from scratch. The project was far
+from a smooth sail. Bad electrical connections, soldering and desoldering, and
+the heartache of purchasing the wrong parts were routine. It was a long but
+rewarding journey from the messy breadboard to the shiny PCB.</p>
+
+<p>Files: <a href="source.tar.gz">source.tar.gz</a>, <a href="gerber.zip">gerber.zip</a></p>
diff --git a/_log/_site/fpm-door-lock/breadboard.jpg b/_log/_site/fpm-door-lock/breadboard.jpg
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diff --git a/_log/_site/fpm-door-lock/source.tar.gz b/_log/_site/fpm-door-lock/source.tar.gz
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diff --git a/_log/_site/fpm-door-lock/video.mp4 b/_log/_site/fpm-door-lock/video.mp4
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diff --git a/_log/_site/matrix-digital-rain.html b/_log/_site/matrix-digital-rain.html
new file mode 100644
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--- /dev/null
+++ b/_log/_site/matrix-digital-rain.html
@@ -0,0 +1,103 @@
+<p>The Matrix digital rain implemented in raw C using ANSI escape sequences with
+zero dependencies—not even ncurses.</p>
+
+<video style="max-width:100%;" controls="" poster="poster.png">
+ <source src="matrix.mp4" type="video/mp4" />
+</video>
+
+<p>This project began over three years ago as a fork of Domsson’s unique rendition
+of the Matrix rain: <a href="https://github.com/domsson/fakesteak" class="external" target="_blank" rel="noopener noreferrer">Fakesteak</a>. I
+aimed to modify the algorithm to produce a rain that resembled the original
+with high visual fidelity.</p>
+
+<h2 id="unicode-support">Unicode support</h2>
+
+<p>Unicode support in the 2022 version lacked flexibility. The charset used in the
+rain had to be a single contiguous block defined by <code class="language-plaintext highlighter-rouge">UNICODE_MIN</code> and
+<code class="language-plaintext highlighter-rouge">UNICODE_MAX</code> settings:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>#define UNICODE_MIN 0x0021
+#define UNICODE_MAX 0x007E
+
+static inline void insert_code(matrix *mat,
+ size_t row, size_t col)
+{
+ mat-&gt;code[index(mat, row, col)] = rand()
+ % (UNICODE_MAX - UNICODE_MIN)
+ + UNICODE_MIN;
+}
+</code></pre></div></div>
+
+<p>There was no way, for instance, to use both ASCII and Katakana at the same
+time. The user had to pick one. In the new version, the user can use any number
+of Unicode blocks using <code class="language-plaintext highlighter-rouge">glyphs</code> array. In fact, the default rain now includes
+both ASCII and half-width Katakana characters:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>#define UNICODE(min, max) (((uint64_t)max &lt;&lt; 32) | min)
+
+static uint64_t glyphs[] = {
+ UNICODE(0x0021, 0x007E), /* ASCII */
+ UNICODE(0xFF65, 0xFF9F), /* Half-width Katakana */
+};
+
+static uint8_t glyphlen = (sizeof glyphs) / (sizeof glyphs[0]);
+
+static inline void insert_code(matrix *mat,
+ size_t row, size_t col)
+{
+ uint64_t block;
+ uint32_t unicode_min, unicode_max;
+
+ block = glyphs[(rand() % glyphlen)];
+ unicode_min = (uint32_t)block;
+ unicode_max = (uint32_t)(block &gt;&gt; 32);
+
+ mat-&gt;code[index(mat, row, col)] = rand()
+ % (unicode_max - unicode_min)
+ + unicode_min;
+}
+</code></pre></div></div>
+
+<p>Entries in the <code class="language-plaintext highlighter-rouge">glyphs</code> array are Unicode blocks bit-packed in an 8-byte
+container: the four low bytes forms the first codepoint and the four high bytes
+the last.</p>
+
+<h2 id="phosphor-decay">Phosphor decay</h2>
+
+<p>The dim afterglow of monochrome CRT displays is achieved by carefully scaling
+the RGB channels individually and mixing them:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>#define DECAY_MPLIER 2
+
+static inline void blend(matrix *mat,
+ size_t row, size_t col)
+{
+ unsigned char *color;
+
+ color = mat-&gt;rgb[index(mat, row, col)].color;
+ color[R] = color[R] - (color[R] - RGB_BG_RED) / DECAY_MPLIER;
+ color[G] = color[G] - (color[G] - RGB_BG_GRN) / DECAY_MPLIER;
+ color[B] = color[B] - (color[B] - RGB_BG_BLU) / DECAY_MPLIER;
+}
+</code></pre></div></div>
+
+<p>The blending function emulates the phosphor decay by gradually transitioning
+each raindrop’s color towards the background color. The multiplier is the
+number of passes over the rain track needed before the afterglow disappears.</p>
+
+<p>Nonetheless, the rain resembles the original with high visual fidelity. It’s
+highly customizable and gentle on the CPU. On my 14” ThinkPad T490, which has a
+resolution of 1920x1080 and 4GHz CPU, it uses 2-3% of the CPU with occasional
+jumps of up to about 8%. Not too bad for a weekend project. The program has
+been tested with xterm and urxvt terminal emulators on OpenBSD and Arch Linux
+systems. Someone has managed to get it moving on a Raspberry Pi as well.</p>
+
+<p>Lastly, to compile and run:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>$ cc -O3 main.c -o matrix
+$ ./matrix
+</code></pre></div></div>
+
+<p>“All I see is blonde, brunette, red head.”</p>
+
+<p>Files: <a href="source.tar.gz">source.tar.gz</a></p>
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+<p>Recently, I needed a low-power circuit for one of my battery-operated projects.
+Much of the system’s power savings depended on its ability to electronically
+switch off components, such as servos, that draw high levels of quiescent
+currents. My search for a solution led me to MOSFETs, transistors capable of
+controlling circuits operating at voltages far above their own.</p>
+
+<h2 id="acknowledgments">Acknowledgments</h2>
+
+<p>This article is a summary of what I learnt about using MOSFETs as switches.
+I’m not an electronics engineer, and this is not an authoritative guide. The
+circuits in this post must be considered within the narrow context in which
+I’ve used them. All credits for the schematics belong to <a href="https://electronics.stackexchange.com/users/292884/simon-fitch" class="external" target="_blank" rel="noopener noreferrer">Simon Fitch</a>.</p>
+
+<h2 id="preamble">Preamble</h2>
+
+<p>For a typical MOSFET-based switch, we can connect a GPIO pin of a
+microcontroller to the gate of a logic-level N-channel MOSFET placed on the low
+side of the load and tie the gate and the drain pins of the MOSFET with a
+pull-down resistor. This would work as long as the power supplies of the
+microcontroller and the load don’t share a common ground. Things become more
+complicated when they do (e.g., controlling power to a component driven by the
+same microcontroller).</p>
+
+<p>In that scenario, the source potential visible to the load is the difference
+between the gate and the threshold potentials of the MOSFET. For example, when
+the gate and the threshold potentials are 3.3 V and 1.5 V, the potential the
+load sees is 1.8 V. So, to use a low-side N-channel MOSFET, we need the gate
+potential to be higher than the source potential, which may not always be
+practical. The alternative would be a hide-side switch.</p>
+
+<h2 id="p-channel-high-side-switch">P-channel high-side switch</h2>
+
+<p>The following schematic shows how a high-side P-channel MOSFET (M1) could
+switch power to a 6 V servo driven by a 3.3 V MCU.</p>
+
+<p><img src="p_high_side.png" alt="P-channel high-side switching circuit" /></p>
+
+<p>When the microcontroller outputs low, the M2 N-channel MOSFET stops conducting.
+The R1 resistor pulls the gate of the M1 P-channel MOSFET up to +6 V, switching
+the servo off. When the microcontroller outputs high on the GPIO pin, M2’s
+source-drain connection starts conducting, causing M1’s gate potential to drop
+to 0 V, which switches on power to the servo.</p>
+
+<h2 id="n-channel-high-side-switch">N-channel high-side switch</h2>
+
+<p>The P-channel high-side switch would be the typical architecture for our use
+case. However, if we have access to a potential high enough to safely raise the
+gate potential above the threshold such that their difference outputs the source
+potential required to drive the load, we can switch on the high side using an
+N-channel MOSFET:</p>
+
+<p><img src="n_high_side.png" alt="N-channel high-side switching circuit" /></p>
+
+<p>In the schematic, both M1 and M2 are N-channel MOSFETs. When the
+microcontroller output is low, M2 stops conducting. This causes the M1’s gate
+potential to rise above the threshold, turning the servo on. Conversely, a high
+output on the GPIO line switches M2 on, which lowers M1’s gate potential. This
+switches the servo off. The R2 pull-up resistor prevents the high impedance of
+the output pins at power-up from switching the servo on.</p>
+
+<p>Both topologies require M2 to act as a level converter between circuits
+containing the microcontroller and the servo, converting between 0 V and +6 V
+or +9 V. M2 is a low-power signal converter carrying less than a milliamp of
+current. The gate-source threshold voltage of M2 must be lower than the MCU’s
+supply voltage. 2N7000, 2N7002, and BSS138 are popular choices for M2.</p>
+
+<p>The D1 flyback diodes used in the two topologies safeguard the MOSFET from
+voltage spikes caused by inductive loads such as servos.</p>
+
+<h2 id="a-bjt-alternative">A BJT alternative</h2>
+
+<p>A Bipolar Junction Transistor (BJT) is a simpler, cheaper, and more widely
+available type of transistor that can be used as a switch.</p>
+
+<p><img src="bjt.png" alt="BJT architecture" /></p>
+
+<p>In the schematic, when the MCU outputs high, Q2 starts conducting. Q2 amplifies
+Q1’s base current. Unlike MOSFETs, which are voltage-driven, BJTs are driven by
+base current. Resistors R3 and R4 must be chosen carefully to output the
+desired base currents. <a href="https://teachmetomake.wordpress.com/how-to-use-a-transistor-as-a-switch/" class="external" target="_blank" rel="noopener noreferrer">“How to choose a
+transistor as a switch”</a> is an excellent guide on using BJTs as electronic
+switches.</p>
+
+<h2 id="which-topology-to-choose">Which topology to choose?</h2>
+
+<p>The professional community appears to prefer MOSFETs over BJTs. MOSFETs are
+more efficient when the switch is on. However, they are more challenging to
+drive, especially with a 3.3 V MCU, due to the V<sub>GS</sub> potentials
+required to achieve specified R<sub>DS(on)</sub> values (i.e., to turn them on
+fully).</p>
+
+<p>N-channel MOSFETs have lower on-resistance values, making them more efficient
+than P-channel ones. They are also cheaper. However, they are harder to drive
+on the high side as their gate potential must be higher than the source
+potential. This often requires extra circuitry such as MOSFET drivers.</p>
+
+<h2 id="further-reading">Further reading</h2>
+
+<ul>
+ <li><a href="https://www.embeddedrelated.com/showarticle/98.php" class="external" target="_blank" rel="noopener noreferrer">Different MOSFET
+topologies</a></li>
+ <li><a href="https://www.embeddedrelated.com/showarticle/809.php" class="external" target="_blank" rel="noopener noreferrer">How to read
+MOSFET datasheets</a></li>
+ <li><a src="https://teachmetomake.wordpress.com/how-to-use-a-transistor-as-a-switch/" class="external" target="_blank" rel="noopener noreferrer">How to use a
+transistor as a switch</a></li>
+ <li><a src="https://forum.digikey.com/t/guide-to-selecting-and-controlling-a-mosfet-for-3-3-vdc-logic-applications/42606" class="external" target="_blank" rel="noopener noreferrer">Guide to
+selecting and controlling a MOSFET for 3.3 VDC logic applications</a></li>
+ <li><a src="https://forum.digikey.com/t/driving-a-large-relay-from-a-3-3-vdc-microcontroller-using-an-npn-darlington-transistor/41751" class="external" target="_blank" rel="noopener noreferrer">Driving a large
+relay from a 3.3 VDC microcontroller using an NPN Darlington transistor</a></li>
+</ul>
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+<p>In 2023, I started tinkering with DIY electronics as a hobby. Until now, I’ve
+been using development boards like the Arduino Uno and ESP-32-WROOM so that I
+can focus on the software. Recently, I decided to step outside of my comfort
+zone and design a PCB from scratch for a door lock I’m working on.</p>
+
+<p>The lock comprises two subsystems: a fingerprint sensor in front of the door
+and a servo connected to the physical lock behind the door. The fingerprint
+sensor authenticates the person and signals the servo behind the door to unlock
+the door over an encrypted RF channel.</p>
+
+<table style="border: none; width: 100%">
+ <tr style="border: none;">
+ <td style="border: none; width: 49.5%; vertical-align: top; text-align: center;">
+ <img src="front_design.jpeg" alt="Design (front)" style="width: 100%" />
+ <p>Footprint (front)</p>
+ </td>
+ <td style="border: none; vertical-align: top; text-align: center;">
+ <img src="front.jpeg" alt="PCB (front)" style="width: 100%" />
+ <p>PCB (front)</p>
+ </td>
+ </tr>
+ <tr style="border: none;">
+ <td style="border: none; width: 49.5%; vertical-align: top; text-align: center;">
+ <img src="back_design.jpeg" alt="Design (back)" style="width: 100%" />
+ <p>Footprint (back)</p>
+ </td>
+ <td style="border: none; vertical-align: top; text-align: center;">
+ <img src="back.jpeg" alt="PCB (back)" style="width: 100%" />
+ <p>PCB (back)</p>
+ </td>
+ </tr>
+</table>
+
+<p>The PCBs have two layers. A copper region serves as the ground plane. The 0.3mm
+wide 1oz/ft<sup>2</sup> copper traces can carry up to 500mA (the tracks
+connecting the power source and the linear regulators have a width of 0.5mm).
+Both subsystems were functional. I was able to control the servo reliably using
+the fingerprint sensor.</p>
+
+<p>The designs aren’t without flaws, however. The main shortcoming of the circuits
+is that they draw significant amounts of quiescent currents despite employing
+sleep modes. The linear regulators were a poor choice as they dissipate too
+much heat. The fingerprint sensor and the servo draw 13.8mA (3.3V) and 4.6mA
+(5V) respectively, as long as they are connected to the power supply.</p>
+
+<p>Although the circuit didn’t draw more than 200mA without a load, the servo
+under load could draw up to 600mA. I’m sailing too close to the wind with 0.3mm
+copper traces. Instead, 0.4mm wide 2oz/ft<sup>2</sup> traces would have been
+safer.</p>
+
+<p>I’m working on improving the design to reduce idle current consumption and
+extend the battery life. Despite its deficiencies, this was my first PCB
+design, and I’m glad that it worked as well as it did. Custom PCB design marks
+an important milestone in my DIY electronics journey.</p>
+
+<p>Files: <a href="gerber_back.zip">gerber_back.zip</a>, <a href="gerber_front.zip">gerber_front.zip</a>,
+ <a href="source.tar.gz">source.tar.gz</a></p>
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+<p>Back in 2018, we used <a href="https://neo4j.com/" class="external" target="_blank" rel="noopener noreferrer">Neo4J</a> graph database to track the
+movement of marine vessels. We were interested in the shortest path a ship
+could take through a network of about 13,000 route points. Graph theoretic
+algorithms provide optimal solutions to such problems, and the set of route
+points lends itself well to graph-based modelling.</p>
+
+<p>A graph is a finite set of vertices, and a subset of vertex pairs (edges).
+Edges can have weights. In the case of vessel tracking, the route points form
+the vertices of a graph; the routes between them the edges; and the distances
+between them the weights. For various reasons, people are interested in
+minimizing (or maximizing) the weight of a path through a set of vertices, such
+as the shortest path between two ports to predict a vessel’s arrival time.</p>
+
+<p>Given a graph, an algorithm like Dijkstra’s search could compute the shortest
+path between two vertices. In fact, this was the algorithm Neo4J shipped with
+at the time. One drawback of Dijkstra’s algorithm is that it computes all the
+shortest paths from the source to all other vertices before terminating at the
+destination vertex. The time complexity of this exhaustive search prevented our
+database from scaling beyond 4,000 route points.</p>
+
+<p>The following enhancement to Dijkstra’s search, also known as the A* search,
+employs a heuristic to steer the search in the direction of the destination
+more quickly. In the case of our network of vessels, which are on the earth’s
+surface, spherical distance is a good candidate for a heuristic:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>package org.neo4j.graphalgo.impl;
+
+import java.util.stream.Stream;
+import java.util.stream.StreamSupport;
+
+import org.neo4j.graphalgo.api.Graph;
+import org.neo4j.graphalgo.core.utils.ProgressLogger;
+import org.neo4j.graphalgo.core.utils.queue.IntPriorityQueue;
+import org.neo4j.graphalgo.core.utils.queue.SharedIntPriorityQueue;
+import org.neo4j.graphalgo.core.utils.traverse.SimpleBitSet;
+import org.neo4j.graphdb.Direction;
+import org.neo4j.graphdb.Node;
+import org.neo4j.kernel.internal.GraphDatabaseAPI;
+
+import com.carrotsearch.hppc.IntArrayDeque;
+import com.carrotsearch.hppc.IntDoubleMap;
+import com.carrotsearch.hppc.IntDoubleScatterMap;
+import com.carrotsearch.hppc.IntIntMap;
+import com.carrotsearch.hppc.IntIntScatterMap;
+
+public class ShortestPathAStar extends Algorithm&lt;ShortestPathAStar&gt; {
+
+ private final GraphDatabaseAPI dbService;
+ private static final int PATH_END = -1;
+
+ private Graph graph;
+ private final int nodeCount;
+ private IntDoubleMap gCosts;
+ private IntDoubleMap fCosts;
+ private double totalCost;
+ private IntPriorityQueue openNodes;
+ private IntIntMap path;
+ private IntArrayDeque shortestPath;
+ private SimpleBitSet closedNodes;
+ private final ProgressLogger progressLogger;
+
+ public static final double NO_PATH_FOUND = -1.0;
+
+ public ShortestPathAStar(
+ final Graph graph,
+ final GraphDatabaseAPI dbService) {
+
+ this.graph = graph;
+ this.dbService = dbService;
+
+ nodeCount = Math.toIntExact(graph.nodeCount());
+ gCosts = new IntDoubleScatterMap(nodeCount);
+ fCosts = new IntDoubleScatterMap(nodeCount);
+ openNodes = SharedIntPriorityQueue.min(
+ nodeCount,
+ fCosts,
+ Double.MAX_VALUE);
+ path = new IntIntScatterMap(nodeCount);
+ closedNodes = new SimpleBitSet(nodeCount);
+ shortestPath = new IntArrayDeque();
+ progressLogger = getProgressLogger();
+ }
+
+ public ShortestPathAStar compute(
+ final long startNode,
+ final long goalNode,
+ final String propertyKeyLat,
+ final String propertyKeyLon,
+ final Direction direction) {
+
+ reset();
+
+ final int startNodeInternal =
+ graph.toMappedNodeId(startNode);
+ final double startNodeLat =
+ getNodeCoordinate(startNodeInternal, propertyKeyLat);
+ final double startNodeLon =
+ getNodeCoordinate(startNodeInternal, propertyKeyLon);
+
+ final int goalNodeInternal =
+ graph.toMappedNodeId(goalNode);
+ final double goalNodeLat =
+ getNodeCoordinate(goalNodeInternal, propertyKeyLat);
+ final double goalNodeLon =
+ getNodeCoordinate(goalNodeInternal, propertyKeyLon);
+
+ final double initialHeuristic =
+ computeHeuristic(startNodeLat,
+ startNodeLon,
+ goalNodeLat,
+ goalNodeLon);
+
+ gCosts.put(startNodeInternal, 0.0);
+ fCosts.put(startNodeInternal, initialHeuristic);
+ openNodes.add(startNodeInternal, 0.0);
+
+ run(goalNodeInternal,
+ propertyKeyLat,
+ propertyKeyLon,
+ direction);
+
+ if (path.containsKey(goalNodeInternal)) {
+ totalCost = gCosts.get(goalNodeInternal);
+ int node = goalNodeInternal;
+ while (node != PATH_END) {
+ shortestPath.addFirst(node);
+ node = path.getOrDefault(node, PATH_END);
+ }
+ }
+ return this;
+ }
+
+ private void run(
+ final int goalNodeId,
+ final String propertyKeyLat,
+ final String propertyKeyLon,
+ final Direction direction) {
+
+ final double goalLat =
+ getNodeCoordinate(goalNodeId, propertyKeyLat);
+ final double goalLon =
+ getNodeCoordinate(goalNodeId, propertyKeyLon);
+
+ while (!openNodes.isEmpty() &amp;&amp; running()) {
+ int currentNodeId = openNodes.pop();
+ if (currentNodeId == goalNodeId) {
+ return;
+ }
+
+ closedNodes.put(currentNodeId);
+
+ double currentNodeCost =
+ this.gCosts.getOrDefault(
+ currentNodeId,
+ Double.MAX_VALUE);
+
+ graph.forEachRelationship(
+ currentNodeId,
+ direction,
+ (source, target, relationshipId, weight) -&gt; {
+ double neighbourLat =
+ getNodeCoordinate(target, propertyKeyLat);
+ double neighbourLon =
+ getNodeCoordinate(target, propertyKeyLon);
+ double heuristic =
+ computeHeuristic(
+ neighbourLat,
+ neighbourLon,
+ goalLat,
+ goalLon);
+
+ updateCosts(
+ source,
+ target,
+ weight + currentNodeCost,
+ heuristic);
+
+ if (!closedNodes.contains(target)) {
+ openNodes.add(target, 0);
+ }
+ return true;
+ });
+
+ progressLogger.logProgress(
+ (double) currentNodeId / (nodeCount - 1));
+ }
+ }
+
+ private double computeHeuristic(
+ final double lat1,
+ final double lon1,
+ final double lat2,
+ final double lon2) {
+
+ final int earthRadius = 6371;
+ final double kmToNM = 0.539957;
+ final double latDistance = Math.toRadians(lat2 - lat1);
+ final double lonDistance = Math.toRadians(lon2 - lon1);
+ final double a = Math.sin(latDistance / 2)
+ * Math.sin(latDistance / 2)
+ + Math.cos(Math.toRadians(lat1))
+ * Math.cos(Math.toRadians(lat2))
+ * Math.sin(lonDistance / 2)
+ * Math.sin(lonDistance / 2);
+ final double c = 2
+ * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
+ final double distance = earthRadius * c * kmToNM;
+ return distance;
+ }
+
+ private double getNodeCoordinate(
+ final int nodeId,
+ final String coordinateType) {
+
+ final long neo4jId = graph.toOriginalNodeId(nodeId);
+ final Node node = dbService.getNodeById(neo4jId);
+ return (double) node.getProperty(coordinateType);
+ }
+
+ private void updateCosts(
+ final int source,
+ final int target,
+ final double newCost,
+ final double heuristic) {
+
+ final double oldCost =
+ gCosts.getOrDefault(target, Double.MAX_VALUE);
+
+ if (newCost &lt; oldCost) {
+ gCosts.put(target, newCost);
+ fCosts.put(target, newCost + heuristic);
+ path.put(target, source);
+ }
+ }
+
+ private void reset() {
+ closedNodes.clear();
+ openNodes.clear();
+ gCosts.clear();
+ fCosts.clear();
+ path.clear();
+ shortestPath.clear();
+ totalCost = NO_PATH_FOUND;
+ }
+
+ public Stream&lt;Result&gt; resultStream() {
+ return StreamSupport.stream(
+ shortestPath.spliterator(), false)
+ .map(cursor -&gt; new Result(
+ graph.toOriginalNodeId(cursor.value),
+ gCosts.get(cursor.value)));
+ }
+
+ public IntArrayDeque getFinalPath() {
+ return shortestPath;
+ }
+
+ public double getTotalCost() {
+ return totalCost;
+ }
+
+ public int getPathLength() {
+ return shortestPath.size();
+ }
+
+ @Override
+ public ShortestPathAStar me() {
+ return this;
+ }
+
+ @Override
+ public ShortestPathAStar release() {
+ graph = null;
+ gCosts = null;
+ fCosts = null;
+ openNodes = null;
+ path = null;
+ shortestPath = null;
+ closedNodes = null;
+ return this;
+ }
+
+ public static class Result {
+
+ /**
+ * the neo4j node id
+ */
+ public final Long nodeId;
+
+ /**
+ * cost to reach the node from startNode
+ */
+ public final Double cost;
+
+ public Result(Long nodeId, Double cost) {
+ this.nodeId = nodeId;
+ this.cost = cost;
+ }
+ }
+}
+</code></pre></div></div>
+
+<p>The heuristic function is domain-specific. If chosen wisely, it can
+significantly speed up the search. In our case, we achieved a 300x speedup,
+enabling us to expand our search from 4,000 to 13,000 route points. The <a href="https://github.com/neo4j-contrib/neo4j-graph-algorithms/releases/tag/3.4.0.0" class="external" target="_blank" rel="noopener noreferrer">v3.4.0</a> of the
+Neo4J graph algorithms shipped with our A* search algorithm.</p>
+
diff --git a/_log/_site/robots.txt b/_log/_site/robots.txt
new file mode 100644
index 0000000..e087884
--- /dev/null
+++ b/_log/_site/robots.txt
@@ -0,0 +1 @@
+Sitemap: /sitemap.xml
diff --git a/_log/_site/sitemap.xml b/_log/_site/sitemap.xml
new file mode 100644
index 0000000..8c167bd
--- /dev/null
+++ b/_log/_site/sitemap.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<urlset xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9 http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd" xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
+<url>
+<loc>/arduino-due.html</loc>
+</url>
+<url>
+<loc>/arduino-uno.html</loc>
+</url>
+<url>
+<loc>/bumblebee.html</loc>
+</url>
+<url>
+<loc>/e-reader.html</loc>
+</url>
+<url>
+<loc>/etlas.html</loc>
+</url>
+<url>
+<loc>/fpm-door-lock.html</loc>
+</url>
+<url>
+<loc>/matrix-digital-rain.html</loc>
+</url>
+<url>
+<loc>/mosfet-switches.html</loc>
+</url>
+<url>
+<loc>/my-first-pcb.html</loc>
+</url>
+<url>
+<loc>/neo4j-a-star-search.html</loc>
+</url>
+<url>
+<loc>/suckless-software.html</loc>
+</url>
+</urlset>
diff --git a/_log/_site/suckless-software.html b/_log/_site/suckless-software.html
new file mode 100644
index 0000000..d91ed16
--- /dev/null
+++ b/_log/_site/suckless-software.html
@@ -0,0 +1,78 @@
+<p>Since <a href="https://suckless.org/" class="external" target="_blank" rel="noopener noreferrer">suckless</a> software requires users to modify the
+source code and recompile to customize, I need a way to maintain patches over
+the long term while retaining the ability to upgrade the software as new
+versions are released.</p>
+
+<h2 id="initial-setup">Initial setup</h2>
+
+<p>When using a suckless program, I usually begin by cloning the project and
+setting the remote push URL to my own git repository:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>git clone git://git.suckless.org/dwm
+git reset --hard &lt;tag&gt;
+git remote set-url --push origin git@git.asciimx.com:/repos/dwm
+</code></pre></div></div>
+
+<p>This way, I can pull updates from the upstream project whenever I want, while
+committing my changes to my git repository. The git reset command aligns my
+branch head with a stable release before applying patches or installing the
+software.</p>
+
+<p>If all I want to do is reconfigure the software (e.g., change key bindings),
+which is what I need most of the time, the recommended approach is to modify
+the config.h file. If the config.h isn’t yet in the project, the
+<code class="language-plaintext highlighter-rouge">make clean &lt;target&gt;</code> command will generate it from the defaults and compile
+the software. The <code class="language-plaintext highlighter-rouge">&lt;target&gt;</code> is the name of the application (e.g., dwm) found
+in the Makefile. I modify the resulting config.h file and run <code class="language-plaintext highlighter-rouge">make clean
+install</code> to install the software before committing and pushing my changes to
+the git repo.</p>
+
+<h2 id="dwm-and-slstatus">dwm and slstatus</h2>
+
+<p>Since dwm and slstatus are always running, <code class="language-plaintext highlighter-rouge">make install</code> will likely fail for
+them. The operating system may prevent the installer from replacing running
+executables with new ones. Hence, we must first stop the running instances of
+these programs (in my case, using Mod + Shift + q). Then, switch to a tty
+(Ctrl + Alt + F1), log in, and change the directory to where dwm/slstatus is.
+We can run <code class="language-plaintext highlighter-rouge">make install</code> to install the software and switch back to the
+graphical session (Ctrl + Alt + F5).</p>
+
+<p>The key combinations for switching to the tty and back may differ across
+systems. The ones listed above are for OpenBSD.</p>
+
+<h2 id="subsequent-upgrades">Subsequent upgrades</h2>
+
+<p>When suckless releases a new version, I run <code class="language-plaintext highlighter-rouge">git pull --rebase</code> to fetch the
+upstream changes and rebase my patches on top of them. Because I tend to use
+stable versions, I perform another interactive rebase to drop the commits
+between the latest stable version tag and my patch before installing the
+software.</p>
+
+<p>Commit log before upgrading:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>dt236 My patch.
+3fkdf Version 6.5.
+</code></pre></div></div>
+
+<p>Commit log after pulling:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>w467d My patch.
+gh25g A commit.
+g525g Another commit.
+3fkdf Version 6.6.
+vd425 Old commit.
+q12vu Another old commit.
+3fkdf Version 6.5.
+</code></pre></div></div>
+
+<p>Commit log after the interactive rebase:</p>
+
+<div class="language-plaintext highlighter-rouge"><div class="highlight"><pre class="highlight"><code>h57jh My patch.
+3fkdf Version 6.6.
+vd425 Old commit.
+q12vu Another old commit.
+3fkdf Version 6.5.
+</code></pre></div></div>
+
+<p>And finally, I commit and push all the changes to my git repository.</p>
+